Hlaalu Schemes
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Class | ![]() ![]() ![]() |
Default Banner Art | Duke Vedam Dren |
Release | Houses of Morrowind |
Price | 1000 ![]() |
Theme | Plot |
Statistics | |
Deck Code | SPAUhTffcCiPirkNmCnIimjsdQeYdyfhoxdjqGoQojftALbvcKlQdGpllYkHgsgupThlALlPjNiqkJseeVhfnMqyqWlC |
Attributes | ![]() ![]() ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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1 | ![]() |
Bushwhack | Action | 0 | – | – | ![]() |
A friendly creature ignores Guards and can attack creatures in any lane this turn. |
1 | ![]() |
Curse | Action | 0 | – | – | ![]() |
Give a creature -1/-1. |
1 | ![]() |
Dres Spy | Creature (Dark Elf) | 0 | 1 | 1 | ![]() |
Summon: Look at the top card of your deck. You may discard it. |
1 | ![]() |
Improvised Weapon | Item | 0 | – | – | ![]() |
Breakthrough +1/+1 |
2 | ![]() |
Orvas' Bargain | Action | 0 | – | – | ![]() |
Give an enemy creature -1/-0 and a friendly creature +1/+0 this turn. |
1 | ![]() |
Septim Guardsman | Creature (Imperial) | 0 | 1 | 2 | ![]() |
Guard |
3 | ![]() |
Glass Greaves | Item | 1 | – | – | ![]() |
+1/+1 Plot: Reduce the cost of a random card in your hand by 1. |
2 | ![]() |
Moon Sugar Smuggler | Creature (Khajiit) | 1 | 1 | 1 | ![]() |
Last Gasp: Gain 2 magicka this turn. |
3 | ![]() |
Shadow Shift | Action | 1 | – | – | ![]() |
Move a friendly creature. Draw a card. |
2 | ![]() ![]() ![]() |
Balmora Puppeteer | Creature (Dark Elf) | 2 | 2 | 2 | ![]() |
Plot: +1/+1 for each other card you've played this turn. |
2 | ![]() |
Crassius' Favor | Action | 2 | – | – | ![]() |
Summon two 1/1 Imperial Grunts to a lane. Plot: Gain 1 health for each friendly creature in that lane. |
1 | ![]() |
Dwemer Puzzle Box | Support | 2 | – | – | ![]() |
Uses: 3
Activate: Discard the top card of your deck. Last Gasp: Draw a card. |
2 | ![]() |
Fighters Guild Recruit ![]() |
Creature (Argonian) | 2 | 1 | 2 | ![]() |
Prophecy, Guard, Lethal |
2 | ![]() |
Finish Off | Action | 2 | – | – | ![]() |
Destroy a Wounded enemy creature. |
2 | ![]() |
Goblin Skulk | Creature (Goblin) | 3 | 2 | 3 | ![]() |
Pilfer: Draw a random 0-cost card from your deck. |
3 | ![]() |
Ornery Kagouti | Creature (Beast) | 2 | 3 | 2 | ![]() |
Breakthrough |
2 | ![]() |
Stand Watch ![]() |
Action | 2 | – | – | ![]() |
Prophecy Give a creature Guard. Draw a card. |
2 | ![]() |
Suran Pawnbroker | Creature (Dark Elf) | 2 | 2 | 3 | ![]() |
Plot: Put a random 0-cost card into your hand. |
3 | ![]() |
Thieves Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | ![]() |
Summon: Draw a card. If it costs 7 or more, reduce its cost by 1. |
1 | ![]() |
Cornerclub Gambler | Creature (Wood Elf) | 3 | 4 | 3 | ![]() |
Summon: You must discard a card. At the start of your turn, draw two cards and Cornerclub Gambler loses this ability. |
1 | ![]() |
Dune Smuggler | Creature (Khajiit) | 3 | 3 | 1 | ![]() |
Summon: Move another friendly creature in this lane. When a friendly creature moves, give it +1/+1. |
1 | ![]() ![]() ![]() |
Haunted Manor | Support | 4 | – | – | ![]() |
Ongoing
Give the second creature you summon each turn +2/+2. |
3 | ![]() |
Hlaalu Oathman | Creature (Dark Elf) | 3 | 1 | 1 | ![]() |
Summon: If you have a...![]() ![]() |
1 | ![]() |
Hlaalu Sharpshooter | Creature (Nord) | 3 | 2 | 3 | ![]() |
Plot: Silence a creature, then deal 1 damage to it. |
3 | ![]() |
Lower Canton Smith | Creature (Dark Elf) | 3 | 2 | 2 | ![]() |
Plot: Equip a friendly creature with a +2/+2 Steel Scimitar. |
1 | ![]() |
Morkul Gatekeeper ![]() |
Creature (Orc) | 3 | 2 | 2 | ![]() |
Prophecy, Guard Summon: Give a creature +2/+0. |
1 | ![]() |
Raiding Party | Action | 3 | – | – | ![]() |
Put two 1/1 Nord Firebrands with Charge into your hand. |
1 | ![]() |
Silent Pilgrim | Creature (Dark Elf) | 3 | 1 | 1 | ![]() |
Summon: Draw a random multi-attribute card from your deck. |
1 | ![]() |
Skooma Racketeer | Creature (Khajiit) | 3 | 2 | 2 | ![]() |
Summon: Give a creature Lethal. |
3 | ![]() |
Twin Lamps Consul | Creature (Argonian) | 3 | 2 | 4 | ![]() |
Plot: Lethal and Guard. |
1 | ![]() |
Cliff Strider | Creature (Reptile) | 4 | 3 | 4 | ![]() |
Charge Can't attack your opponent. At the end of your turn, if there are no enemy creatures in this lane, move Cliff Strider. |
1 | ![]() |
Hive Defender | Creature (Kwama) | 4 | 3 | 6 | ![]() |
Guard |
3 | ![]() |
Moonmoth Castellan | Creature (Imperial) | 4 | 4 | 3 | ![]() |
Guard Plot: Put a random Guard into your hand. |
1 | ![]() |
Torval Crook | Creature (Khajiit) | 4 | 1 | 4 | ![]() |
Charge Pilfer: Gain 2 magicka this turn. |
3 | ![]() |
Writ of Execution | Action | 4 | – | – | ![]() |
Choose an enemy creature. At the start of your turn, destroy it and put a Completed Contract into your hand. |
2 | ![]() |
Camonna Tong Heavy | Creature (Orc) | 5 | 4 | 3 | ![]() |
Plot: Unsummon a creature in this lane with less power than Camonna Tong Heavy. |
3 | ![]() |
Dren Bodyguard | Creature (Dark Elf) | 5 | 5 | 5 | ![]() |
Guard |
1 | ![]() ![]() ![]() |
Duke Vedam Dren | Creature (Dark Elf) | 5 | 4 | 5 | ![]() |
The first time you play a card each turn, draw a random card from your deck with cost equal to your remaining magicka. |
1 | ![]() |
Kwama Queen | Creature (Kwama) | 5 | 4 | 4 | ![]() |
Plot: Summon a 1/1 Kwama Forager in each lane. Other friendly Kwama have +1/+0. |
2 | ![]() |
Piercing Javelin ![]() |
Action | 5 | – | – | ![]() |
Prophecy Destroy a creature. |
1 | ![]() |
Soulrest Marshal | Creature (Argonian) | 6 | 4 | 4 | ![]() |
Summon: If you have more health than your opponent, the next card you play this turn costs 6 less. |
3 | ![]() |
Nix-Ox | Creature (Beast) | 7 | 5 | 5 | ![]() |
Summon: Gain 5 magicka this turn. |