Thoron | |||
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Thoron as seen in Skyrim | |||
Race | Breton | Gender | Male |
Died | 4E 201 Solitude |
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Appears in | Skyrim |
Thoron was a Breton mage whose meddling between the barriers between Nirn and the Shivering Isles threatened to plunge Skyrim into madness.
HistoryEdit
4E 200Edit
In 2nd of First Seed, 4E 200, After discovering a piece of Amber shaped like the Mad God Sheogorath, Thoron was briefly transported into Bliss in New Sheoth, the capital of the Shivering Isles. Although he was only there for a short period of time, he missed the golden hills and whimsical fragrances of Mania and sought to return once more. Thoron eventually set up a camp near Solitude's Great Arch and began conducting experiments that would aid him in connecting to Mania.[1] He began researching how to bind the powerful daedra associated with the Shivering Isles, the Aureal and Mazken. He hired a mage from the College of Winterhold to use the college's Atronach Forge to conduct various experiments, and his investment netted him the secrets to binding both races of Daedra.[2] In the 4th of First Seed, 4E 200, Mania responded to Thoron's call in the form of the powerful Aureal known as Staada, who did not take kindly to Thoron's attempt to bind her. As Staada was no ordinary Golden Saint, Thoron was unable to control her, and he was forced to flee and took up residence in the sewers beneath Solitude.[1]
In 16th of Sun's Dusk, 4E 200, Thoron discovered that a manifestation of the Shivering Isles had taken shape in the form of a Root Tunnel deep within Solitude's sewer system, possibly due to Sheogorath's history with the Blue Palace.[3] This Root Tunnel was complete with an ecosystem like the Isles containing Elytra, Flame Stalks, and corrupted spriggans that had possessed characteristics similar to Gnarls. Additionally, it appeared that the place was once a battlefield where a conflict between the Aureal and Mazken took place. It was here that Thoron would make his lair and continue his vile experiments to connect to the isles.
4E 201Edit
Thoron hired two bandit groups to collect artifacts linked to the Shivering Isles, and outfitted the group with the arms and armaments collected from the battlefield. The bandit group that took the equipment of the Golden Saints and called themselves the Saints, while the group that took the equipment of the Dark Seducers called themselves the Seducers. The groups were instructed to raid the caravans of Khajiiti merchants, and on the 15th of Midyear, 4E 201, they discovered the Sword of Jyggalag. The sword was seemingly sentient, insisting to use it as a connection to the root tunnels under Solitude to open a path into the Isles. Thoron was aware of its desire to destroy the Isles, but nonetheless continued in his desperate attempt to reach Mania once more, using the sword's bloodlust to his benefit.[1]
Thoron's efforts to break down the barriers between the Shivering Isles and Tamriel would plant a seed of Madness that would creep across Skyrim. Circa 4E 201, many items from the Shivering Isles, such as madness ore and amber began to appear all over the province in seemingly impossible locations. Thoron arranged to deliver these exotic materials to a master arcane blacksmith named Evethra, who managed to learn how to shape madness ore and amber.[4][5] Additionally, a blacksmith named Joften discovered the forging secrets of the Aureal and Mazken.[6] Both blacksmiths lost their minds in the process.
After learning of the strange happenings in Skyrim, Thoron's ritual to return to the Shivering Isles was stopped circa 4E 201 by the Last Dragonborn, who wiped out the Saints and Seducers bandit groups, killed Thoron and removed the Sword of Jyggalag from the heart of the burgeoning Root system.[7]
ReferencesEdit
- ^ a b c Thoron's Journal — Thoron
- ^ Report on Atronach Forge Experiments — Thoron
- ^ Events of The Mind of Madness in Skyrim
- ^ Note on Amber and Madness Ore — Thoron
- ^ Evethra's Journal — Evethra
- ^ Joften's Notes — Joften
- ^ Restoring Order quest from the Saints & Seducers Creation