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Silm-Dar (Firemoth_Sailor) | |||
---|---|---|---|
Added by | Siege at Firemoth | ||
Home Town | Seyda Neen | ||
Location | Docks | ||
Race | Argonian | Gender | Male |
Level | 6 | Class | Commoner |
Other Information | |||
Health | 150 | Magicka | 68 |
Alarm | 0 | Fight | 20 |
Silm-Dar is an Argonian commoner and the sailor who will provide transport to and from Fort Firemoth for you and your companions during the Siege at Firemoth. Note that his transport is provided via scripts, and not the standard transport, so any other followers you may have with you at the time will not travel with you. Silm-Dar can only be seen during the quest. Before starting it, and after completion, he and his boat cannot be found. However, they will remain at Seyda Neen after returning from the siege, if you keep the Ward of Akavir rather than hand it over to Sellus Gravius as requested; it is the transfer of the shield relic to Gravius that triggers the erasure of Silm-Dar, the ship, and its other NPCs.
Related QuestsEdit
- Siege at Firemoth: Battle an army of skeletons to recover an ancient shield.