Open main menu

UESPWiki β

Morrowind:Silm-Dar

< Morrowind: People
This page is currently being rewritten as part of the Morrowind Overhaul Project.
The page is being rewritten and checked in several stages. If you make an addition to this page, please update this template accordingly, but make sure you have observed the project guidelines.
Details
Quests: not written

Services: not written

Personal Inventory: not written

House Contents: written by Jeancey (none)

Unique Dialogue: not written

Spells: not written
Silm-Dar (Firemoth_Sailor)
Added by Siege at Firemoth
Home Town Seyda Neen
Location Docks
Race Argonian Gender Male
Level 6 Class Commoner
Other Information
Health 150 Magicka 68
Alarm 0 Fight 20
Silm-Dar

Silm-Dar is an Argonian commoner and the sailor who will provide transport to and from Fort Firemoth for you and your companions during the Siege at Firemoth. Note that his transport is provided via scripts, and not the standard transport, so any other followers you may have with you at the time will not travel with you. Silm-Dar can only be seen during the quest. Before starting it, and after completion, he and his boat cannot be found. However, they will remain at Seyda Neen after returning from the siege, if you keep the Ward of Akavir rather than hand it over to Sellus Gravius as requested; it is the transfer of the shield relic to Gravius that triggers the erasure of Silm-Dar, the ship, and its other NPCs.

Related QuestsEdit