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GetStandingActor
GetStandingPC

		GetStandingActor
		GetStandingPC

	Type: 	Misc

     Returns:	short

     Example:	if ( GetStandingActor == 1 )
		set sValue to GetStandingPC

     Scripts:	TestMoveRock
		CharGenStuffRoom

Returns 1 if any actor (or PC) is standing on the calling object, or 0 otherwise. GetStandingActor checks for any actor including the player.