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Online:Cold Blood, Old Pain

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Detail
Quick Summary: written by Tib, checked by Kallykat


Walkthrough: not written


Quest Stages: written by Kallykat, not checked
ON-qico-Companion.png Help Ember and Jhaka track down lost friends.
Zone: High Isle
Quest Giver: Ember
Location(s): Betnikh, Marbruk, Shadowfen, Shrine of the Black Maw, Skywatch, Stonetooth Fortress
Prerequisites: Reach Close rapport with Ember
Previous Quest: Cold Trail
Next Quest: Green with Envy
Reward: Letter From Ember
Counterfeit Pardon Edict
5 Lockpick
Very High Leveled Gold
ID: 6786
"If we can sober up Guruz, he might be able to tell us where they took Silverslip and Song."
Ember says that her friend Jhaka might have a lead about the mercenaries that took her friends all those years ago. He's in Marbruk right now, and Ember wants to go there to meet him and see what we can do to help.


Quick WalkthroughEdit

  1. Talk to Ember after your friendship reaches "Close" status.
  2. Head to Marbruk to meet Jhaka.
  3. Track down a retired Orc mercenary in Betnikh.
  4. Talk to Ember and find a way to extract information from the mercenary.
  5. Search the Shrine of the Black Maw for Silverslip.
  6. Speak to Silverslip outside the shrine, and then speak to Ember to conclude the quest.

Detailed WalkthroughEdit

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Quest StagesEdit

Cold Blood, Old Pain
Finishes Quest Journal Entry
Ember and I need to travel to Marbruk in Greenshade to speak with Jhaka.
Objective: Find Jhaka in Marbruk
Optional Step: Talk to Ember in Marbruk
Ember and I located Jhaka. I should speak with him about his new lead.
Objective: Talk to Jhaka
Jhaka tracked down a former captain of the mercenary group, Kestrin's Blades. Apparently, he's living in Betnikh now. Ember and I need to go there and question him.
Objective: Find Guruz in Betnikh
We found Guruz. Now it's time to find out what he knows.
Objective: Talk to Guruz
Guruz is blind drunk. Ember says she has an idea on how to sober him up so we can hopefully get some useful information out of him.
Objective: Talk to Ember
Ember says she can mix up a concoction that will sober up Guruz quickly. We need to search for a sour algae bloom.
Objective: Find the Sour Algae: 0/2
I found enough of the sour algae Ember needs to make her tonic. I should speak to her about the next steps.
Objective: Talk to Ember
I should grab the tonic Ember made. It's on the beach where we found the sour algae.
Objective: Take the Tonic When Ember Is Finished
Objective Hint: Wait for Ember to Make the Tonic
Objective Hint: Pick Up the Sour Algae Tonic
We need to get back to Guruz and give him this tonic. Hopefully it will sober him up enough to talk to us.
Objective: Give the Sour Algae Tonic to Guruz
Ember's tonic worked. Guruz is sober enough to talk. I should ask him about the Skywatch job from years back.
Objective: Talk to Guruz
Guruz says that after the mercenaries kidnapped Ember's friends, they gave Silverslip to a group of vampires dwelling in the Shrine of the Black Maw, in Shadowfen. We need to go there to continue our search.
Objective: Go to the Shrine of the Black Maw
Guruz said that Kestrin's Blades handed a Wood Elf girl over to vampires near Black Maw. Ember and I should go there to search for any sign of her.
Objective: Search the Shrine for Silverslip
Ember noticed Silverslip's journal inside the shrine. I should read it to see if there are any clues inside as to her whereabouts.
Objective: Read Silverslip's Journal
We found Silverslip. She asked Ember and I to meet her outside so we can talk further.
Objective: Meet Silverslip Outside
Now that we're outside, I should talk to Silverslip about what I read in her journal.
Objective: Talk to Silverslip
I need to talk to Ember about her old friend, Silverslip, and the part she played in the disappearance of Ember's friends.
Objective: Talk to Ember
Finishes quest  We found Silverslip, though she is much changed. Still, Silverslip is the only one who saw a strange glyph that may eventually lead us to Song.
Objective: Talk to Ember
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
 
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