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This is a list of the various effects found in the game.
DamageEdit
- Bleed Damage
- Disease Damage
- Fire Damage
- Frost Damage
- Magic Damage
- Oblivion Damage
- Physical Damage
- Poison Damage
- Shock Damage
- Fall Damage which is the damage taken when you land from a high fall. It deals Max Health percentage in an Oblivion Damage-like way that scales with the height of your fall and bypasses your damage shields. (This isn't a damage type per-se, it has its own category in the files)
- Non-player damage types :
- Earth Damage found in Sihadid's "Sands of Awakening" attack. This is reduced by your armor and damage taken reduction effects.
- Generic Damage found in various Traps. This is reduced by your armor and damage taken reduction effects.
- Drown Damage found in Slaughterfish, Abyssal Assault and the "Exsanguinating Ichor" area in Runemaster's Acropolis. This is not reduced by your armor and damage taken reduction effects, and it bypasses your Damage Shields. Coincidently, those three hazards negate all your healing taken with Heal Absorption.