Shade Sentinels are a class of hostile humanoid NPCs that attack using a mixture of shadow magic and melee abilities. They are usually equipped with dual blades. The class was introduced with Clockwork City.
Types of SentinelsEdit
Location | Name | Race | Gender | Health |
---|---|---|---|---|
Vakka-Bok Xanmeer | Ayleid Umbral Stalker | Ayleid | Varies | 31,364 |
Merryvale Sugar Farm Caves | Dirty-Drakes Shade Sentinel | Imperial | Varies | 31,364 |
Weeping Scar | Tenarr Stalker | Khajiit | Varies | 31,364 |
Hidden Moon Crypts | Shade of Arum-Khal | Dro-m'Athra | Male | 103494 |
Skills and AbilitiesEdit
- Slice
- A basic melee attack that deals low physical damage.
- Magic Dagger
- A ranged attack where the sentinel throws a magical shadow dagger at their target, dealing low magic damage.
- Shadow Slice
- The sentinel teleports behind the target and strikes at them, dealing moderate magic damage and snaring. This attack an be interrupted to knock the sentinel off balance but also creates a "Shadow's Gift".
- Shadow's Gift
- A burst of shadow energy goes off from the sentinel, indicated by a growing red circle, dealing moderate magical damage.
- Abyss
- The sentinel rakes their dagger across the floor, sending out a wave of shadow energy forward, indicated by a red circle, dealing low magical damage and sending affected targets backwards. This attack can be interrupted to set the sentinel off-balance.
- Grasping Void
- The shade sentinel summons a giant shadowy hand from the ground beneath their target, grabbing them in trapping them in place briefly, before slamming them down, dealing moderate magic damage. Break Free can be used.