This article is about the NPC class. For the enemy, see Skullguard.
Skullguards are a class of NPCs who use a combination of two-handed weapon and necromancy abilities to attack. The class was introduced with Elsweyr.
Types of SkullguardsEdit
Location | Name | Race | Health |
---|---|---|---|
Midnight Barrow | Draugrkin Skullguard | Nord | 31,364 |
[[ON:|ON:]] | [[ON:|ON:]] | [[ON:|ON:]] |
Skills and AbilitiesEdit
- Quick Strike
- A basic melee ability that deals low physical damage.
- Spike
- The skullguard throws two bone spikes into the ground, which glows for a few seconds before exploding, as indicated by growing circular AoEs, dealing moderate magic damage.
- Spike Wall/Spike Cage
- The skullguard plants their weapon into the ground, summoning five bone spikes, all of which have a small AoE around them. Standing in the AoE deals low damage over time (Spike Wall). The spikes themselves act as barriers that block movement. After a time, the skullguard detonates the spikes for additional low magic damage (Spike Cage).