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Quick WalkthroughEdit
- Climb to the roof of the building near Kotaro.
- Walk along the clotheslines like a tightrope to the city walls.
- Pick up the Talisman of Hunding|.
Detailed WalkthroughEdit
- Point A — Down by the Docks
- The path that leads to the city walls starts behind the small house northeast of Kotaro. Climb on the crate to reach the roof of the building, then jump to the ledge extending off the first warehouse.
- Point B — The Warehouses
- Two clotheslines connect this warehouse to the second one. The gap is too wide to jump across and you cannot hang from the clothesline. Instead, you must walk over the line as if it were tightrope. It's best to line yourself up exactly and just run across. It appears that Cyrus has trouble stepping over the clothespins, and you may get stuck while crossing. If that happens just carefully jump and you should bypass the obstacle. Once on the other warehouse roof make a running jump onto the city walls.
- Point C — The City Walls
- Continue south along the wall, keeping to the right as you pass above the city gate. The ledge near the tower at C cannot be walked on because it is too narrow. The only way around is to hang off of the edge and move sideways until you reach the other side. Enter the statue's hidden room and pick up the Talisman of Hunding. Falling into the water causes no damage, making this the easiest method of getting down from the statue. You can also backtrack north, either to the warehouses or further north to the bridge above the waterfall.
- Goblin Caverns
- With the talisman in hand, you are extra prepared to begin the quest The Archmage's Ring in the Goblin Caverns. At Point O, you will be able to use the talisman to open a crack in the cave walls. There is a secret brazier within, supported by three swords. Hold your blade in the fire to give yourself a long-lasting strength effect: 4 minutes instead of the usual 1 minute 48 seconds from a strength potion.