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# of Zones | 1 | ||
Clearable | Yes | ||
Dungeon | Yes | ||
Respawn Time | 10 days or 30 days | ||
Level | Min: 2 | ||
Occupants | |||
Animals | |||
Console Location Code(s) | |||
BronzeWaterCave, BronzeWaterCaveExterior | |||
Region | |||
The Pale | |||
Location | |||
West of Windhelm South-Southwest of Forsaken Cave |
Bronze Water Cave is a one-chamber cave west of Windhelm on the northern shore of Lake Yorgrim inhabited by two leveled animals.
Related QuestsEdit
- Animal Extermination: Fulfill a contract given to the Companions to clear out a beast den. (radiant)
- Blindsighted: Stop Mercer Frey.
- A New OrderDG: Recruit Isran's old allies for the Dawnguard. (radiant)
- Beneath Bronze WatersCC: Investigate the waters outside Bronze Water Cave.
WalkthroughEdit
ExteriorEdit
The entrance to the cave is located on the north shore of the semi-frozen Lake Yorgrim. There are several Dwemer bronze pipes on either side and in front of the entrance, which seem to be distributing hot water or steam into the lake.
Bronze Water CaveEdit
Upon entering, there is a short tunnel that opens into a small chamber containing more pipes along the walls. Two leveled animals have made this cave their home. On the ground are various bones, both human and animal, as well as blood and gore. Among the debris is a random potion. Against the east wall is an unlocked Dwemer chest, and farther to the south (towards the exit), beside the same pipe, is an apothecary's satchel.
The cave's main purpose is to serve as an escape route from the flooded Irkngthand Sanctuary near the end of the Thieves Guild quest Blindsighted, with the exit from Irkngthand Sanctuary being located in the back of the cave. During the quest, this cave will not contain any animals. Following the completion of the Blindsighted quest, Bronze Water Cave can be used to access Irkngthand Sanctuary.
MapsEdit
BugsEdit
- The Dwemer spider ambush outside of Bronze Water Cave can be set off prematurely due to the spiders not actually being disabled prior to Beneath Bronze Waters. If set off prematurely, the quest will then be impossible to start because the spiders are required for the quest.
- The Unofficial Skyrim Special Edition Patch, version 4.2.9a, fixes this bug.