Gindaman (TR_m1_Gindaman) | |||
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Added by | Tamriel Rebuilt | ||
Location | Firewatch, Guild of Mages | ||
Race | High Elf | Gender | Male |
Level | 36 | Class | Sorcerer |
Merchant | |||
Spells | |||
Other Information | |||
Health | 218 | Magicka | 200 |
Alarm | 90 | Fight | 30 |
Faction(s) | Mages Guild (Arch-Mage) |
Gindaman is the Archmage of Telvannis District and head of the Mages Guild in Firewatch. He is assisted by his second-in-command, Banvira Auctoria, and has a number of high-level duties for those of Warlock rank and above. He will also sell spells to those of this rank and up, including a powerful selection of Destruction spells.
Gindaman appears to be an able conjurer, with powerful Daedra such as Min-Tal and Thazlorakis having been bound to guard the guildhall. His quests largely concern navigating the threat of hostile, or potentially hostile, Daedra, and he has arranged for the activities of the powerful Xivilai Tatho to be watched from a Mages Guild outpost in Nivalis. He appears not to trust easily - a perhaps wise decision given the proximity of hostile Telvanni wizard lords - to the point that he refuses to inform the Mages Guild head of the Helnim hall exactly why he has sent a Lamp Knight to it.
Related QuestsEdit
Mages GuildEdit
- The Tower of the Enchantress: Seek a rare scroll in the halls of a mysterious sorceress.
- Yamandalkal: Parley with a lord of Oblivion.
- Double Agent: Subvert a Telvanni spy.
- The Pawns of the Outer Planes: Banish a meddling Dremora Lord.
- Lamplit: Discover the mission of a tight-lipped Lamp Knight.