Necrom (lore page) |
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Added by: Tamriel Rebuilt |
Alignment: Mainland Tribunal Temple |
Region: Sacred Lands |
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Necrom is one of the largest Temple-owned cities in Morrowind. Located on a peninsula on Morrowind's east coast, the Sacred Lands region has an air of somber tranquility, well suited to the city where the dead of the Dunmer population of Morrowind are interred. Necrom has a unique, gleaming white style of architecture unseen elsewhere in the province, and winding tunnels of catacombs saturate the rock upon which the city above is built. Entrances to the Catacombs can be found in the Charnelworks, and the lowest levels of the Temple Administration Building in front of the Fane of the Ancestors.
CatacombsEdit
The most important structure in the city, the Catacombs of Necrom run deep and long under the city above. They are home to the remains of innumerable Dunmer ancestors, who watch over the people of Morrowind and are revered in turn by the living. Below the more modern structures is a warren of ancient burial caverns built by the original Velothi exodites, and it is surprisingly easy to get lost. Be sure to bring a scroll of Almsivi intervention for a quick exit.
DocksEdit
Most visitors to Necrom will find themselves here first. There are a few buildings of note, mainly a shrine to seafarers, a hostel and a small trader's shop. Access to the rest of the city is through the docks administration building, at the center of the district.
CharnelworksEdit
The main funerary works of Necrom, this is where the bodies brought across the causeway are prepared for internment in the catacombs. This district is the home of the many priests and workers who help prepare and cremate the bodies, and is also where holy bonewalker guardians are created.
Fane DistrictEdit
Home to the majestic Fane of the Ancestors, one of the most important religious buildings in Morrowind, this area of the city above is a sight to behold. In front of the Fane is the central administration building for Necrom, which contains one of the access points to the catacombs below.
Upper DistrictEdit
The upper district houses most of Necrom's shops, inns and cult hostels. There are also various museums and shrines venerating the history of Morrowind, so this district is a must for any pilgrim.
PeopleEdit
See People in Necrom.
Getting There and AroundEdit
Necrom is well-connected to other nearby settlements. A boat service takes passengers from the docks to Alt Bosara, while Silt Striders will ferry to nearby Sailen and the cliff city of Akamora. A long stone causeway connects the peninsula to the mainland by road and allows foot travel, as well as the passage of funerary processions that do not come by boat or Silt Strider.
NotesEdit
- Disturbing the silence of Necrom is strictly illegal. If the guards have a low enough disposition and catch the player running around this may be reported as a crime. The penalty for this sacrilege is death.
Related QuestsEdit
MiscellaneousEdit
- Bad Spirits: Help a drunk get back on his feet.
- A Forgotten House: Cleanse the family tomb for an ancestral spirit.
- Honor the Ancestors: Retrieve the remains of an ancestor.
- A Missing Scout: An Ordinator is visiting Necrom on important business.
- Old Soldiers: Return a dead soldier's possessions to his widow.
- Wake for the Waves: Why does this old mer stare so sadly?
MapsEdit
Map Key - Fane District | |
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