Empire Conquest
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Class | ![]() ![]() ![]() |
Default Banner Art | Clivia Tharn |
Release | Alliance War |
Price | 1000 ![]() |
Theme | Creatures in both lanes |
Statistics | |
Deck Code | SPAVeDoDcxsYiImesRfGuviJsIjrsmtccwgMjThofhsDsSAJbQiLlYurgpiKtqjCtLAMnMtasQnBsJuqsVkytAtssCtr
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Attributes | ![]() ![]() ![]() ![]() ![]() |
Rarity | ![]() ![]() ![]() ![]() |
Quantity | ![]() |
Name | Type (Subtype) | ![]() |
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Ability |
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3 | ![]() |
Back-Alley Footpad | Creature (Dark Elf) | 0 | 1 | 1 | ![]() |
Summon: Give a creature Cover. |
3 | ![]() |
Bewildering Speed | Action | 1 | – | – | ![]() |
Move a friendly creature in each lane and give them +1/+1. |
2 | ![]() |
Hush ![]() |
Action | 1 | – | – | ![]() |
Prophecy Silence a creature. |
2 | ![]() |
Outflank ![]() |
Action | 1 | – | – | ![]() |
Prophecy Give a friendly creature in each lane +0/+2 and Guard. |
3 | ![]() |
Scouting Patrol | Action | 1 | – | – | ![]() |
Summon a 1/1 Imperial Grunt in each lane. |
3 | ![]() |
Shadow Shift | Action | 1 | – | – | ![]() |
Move a friendly creature. Draw a card. |
1 | ![]() |
Bruma Profiteer | Creature (Imperial) | 2 | 3 | 2 | ![]() |
When you summon another creature, you gain 1 health. |
3 | ![]() ![]() ![]() |
Empire Recruiter | Creature (Imperial) | 2 | 2 | 3 | ![]() |
Pilfer: Summon a 1/1 Recruit in the other lane. |
1 | ![]() |
Elixir of Light Feet | Support | 2 | – | – | ![]() |
Uses: 3
Activate: Give a creature Cover. |
2 | ![]() |
Fifth Legion Trainer | Creature (Imperial) | 2 | 1 | 3 | ![]() |
When you summon another creature, give it +1/+0. |
1 | ![]() |
Kvatch Soldier | Creature (Imperial) | 2 | 2 | 3 | ![]() |
Guard |
1 | ![]() |
Bruma Armorer | Creature (Imperial) | 3 | 2 | 2 | ![]() |
When you summon another creature, give it +0/+2. |
3 | ![]() |
Dragonguard Outcast | Creature (Imperial) | 3 | 1 | 3 | ![]() |
Lethal Summon: Dragonguard Outcast has Cover until she attacks. |
1 | ![]() |
Dune Smuggler | Creature (Khajiit) | 3 | 3 | 1 | ![]() |
Summon: Move another friendly creature in this lane. When a friendly creature moves, give it +1/+1. |
1 | ![]() |
Enlistment Officer | Creature (Imperial) | 3 | 3 | 3 | ![]() |
Summon: Give friendly Recruits +1/+1. |
1 | ![]() |
Frostbite Spider ![]() |
Creature (Spider) | 3 | 3 | 2 | ![]() |
Prophecy, Lethal |
1 | ![]() |
Imperial Legionnaire | Creature (Imperial) | 3 | 3 | 4 | ![]() |
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1 | ![]() |
Pit Lion | Creature (Beast) | 3 | 5 | 5 | ![]() |
Pit Lion can't be played unless there's a friendly creature in each lane. |
1 | ![]() |
Strategist's Map | Support | 3 | – | – | ![]() |
Uses: 3
Activate: Summon a 0/1 Target with Guard for you or your opponent. |
2 | ![]() |
Supply Runner | Creature (Imperial) | 3 | 3 | 1 | ![]() |
Summon: If you have another creature in each lane, gain +1 max magicka. |
1 | ![]() |
Young Mammoth | Creature (Mammoth) | 3 | 4 | 4 | ![]() |
Breakthrough |
3 | ![]() |
Empire Oathman | Creature (Imperial) | 4 | 4 | 4 | ![]() |
Summon: If you have a...![]() ![]() |
2 | ![]() |
Imperial Reinforcements | Action | 4 | – | – | ![]() |
Fill a lane with 1/1 Imperial Grunts. |
3 | ![]() |
Legion Zero Templar | Creature (Imperial) | 4 | 2 | 5 | ![]() |
Guard Summon: If you have another creature in each lane, +0/+3. |
3 | ![]() |
Midnight Sweep ![]() |
Action | 4 | – | – | ![]() |
Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
1 | ![]() |
Slaughterfish Spawning | Action | 4 | – | – | ![]() |
Summon a Slaughterfish in each lane. |
3 | ![]() |
Strategic Deployment | Action | 4 | – | – | ![]() |
Summon two 1/1 Recruits in each lane. |
1 | ![]() |
Valenwood Sentry ![]() |
Creature (Wood Elf) | 4 | 4 | 3 | ![]() |
Prophecy, Guard |
1 | ![]() |
Dark Anchor | Creature (Portal) | 5 | 0 | 8 | ![]() |
Your Daedra cost 1 less. When you draw a creature, transform it into a random Daedra. |
1 | ![]() |
Divine Fervor | Support | 5 | – | – | ![]() |
Ongoing
Friendly creatures have +1/+1. |
1 | ![]() |
Imperial Might | Support | 5 | – | – | ![]() |
Ongoing
At the end of your turn, summon a 1/1 Imperial Grunt. |
2 | ![]() |
Imperial Siege Engine | Creature (Imperial) | 5 | 3 | 3 | ![]() |
Summon: +1/+1 for each other friendly creature. |
1 | ![]() |
Lurking Mummy ![]() |
Creature (Mummy) | 5 | 2 | 6 | ![]() |
Prophecy, Guard |
2 | ![]() |
Piercing Javelin ![]() |
Action | 5 | – | – | ![]() |
Prophecy Destroy a creature. |
2 | ![]() |
Black Worm Necromancer | Creature (Imperial) | 6 | 4 | 4 | ![]() |
Summon: If you have more health than your opponent, summon a random creature from your discard pile. |
1 | ![]() |
Bishop of the Hour | Creature (Imperial) | 6 | 5 | 5 | ![]() |
Summon: If you have another creature in each lane, give the top creature of your deck +5/+5. |
1 | ![]() ![]() ![]() |
Clivia Tharn | Creature (Imperial) | 6 | 4 | 4 | ![]() |
Other friendly creatures in this lane have Guard. At the end of your turn, summon a 1/1 Recruit in each lane. |
1 | ![]() |
Golden Saint | Creature (Daedra) | 6 | 4 | 4 | ![]() |
Guard Summon: If you have more health than your opponent, summon a Golden Saint in the other lane. |
1 | ![]() |
Daedric Titan | Creature (Daedra) | 5 | 6 | 4 | ![]() |
While you have another creature in each line, Daedric Titan has Drain and your opponent can't target it with actions. |
3 | ![]() |
Empire Dreadmage | Creature (Imperial) | 7 | 7 | 5 | ![]() |
Summon: If you have another creature in each lane, give a creature -2/-2. |
2 | ![]() |
Legion Praefect | Creature (Imperial) | 7 | 4 | 4 | ![]() |
Summon: Give other friendly creatures +1/+1. |