Open main menu

UESPWiki β

Oblivion:Ingredients

< Oblivion: Items / Alchemy(Redirected from Oblivion:Rat Poison)

This article provides an overview of all the alchemical ingredients available in the vanilla version of Oblivion. Several more ingredients are added by the Shivering Isles expansion, all of which are detailed at its ingredients page. Each of the ingredients has its own page that provides more complete information (see links in the following table).

Other information relevant to ingredients is available on the following articles:

  • Alchemy Effects provides a listing of each ingredient with a given alchemy effect.
  • Ingredient Locations provides locations with high concentrations of multiple ingredients, such as farms.
  • Ingredient Translations provides the ingredient names in German, French, Spanish, Russian, and Latin.

AvailabilityEdit

There are several ways to obtain ingredients:

  • Already-harvested samples
    • Ingredients that are considered as food can be found in most houses or dining areas. These samples will eventually respawn.
    • Ingredients can be bought from merchants, who will have a random selection of available ingredients. Food can be bought from food vendors or inns; other ingredients can be bought from alchemy vendors. The inventories of all merchants will eventually respawn.
    • Ingredients can sometimes be found in containers. Food cupboards and food sacks contain food, while certain loot containers contain a single random ingredient. Cupboards and containers will respawn, but sacks do not.
    • Some other individual ingredients can be found in various buildings around Cyrodiil. In particular, most Mages Guilds have a few ingredients sitting out in the open. Ingredients in the guilds will respawn, though in other buildings, they may not.
  • Harvesting from plants
    • A large number of ingredients come from plants that can be found growing in Cyrodiil or in the Planes of Oblivion. Some plants are widespread, with thousands of plants growing in various places, whereas others are much less common and therefore more difficult to find. At any one time, you can only try to collect a single sample of an ingredient from each plant, but there is a chance that you will find nothing. Your Luck level does not affect this probability. However, each plant's ingredient will respawn even if you found nothing, so you can always try again later.
    • Two load screen messages make different claims about plant regrowth. One says that they will regrow "in later months", where another says they will regrow "after a few days". While technically both are true, the latter is the more accurate statement. Plants (other than Nirnroot) normally regrow after 72 hours.
    • If you'd like to ensure that you always get a sample from a plant, make sure to Quicksave before you attempt to gather from it. This way, if you come up empty, you can simply Quickload and try your hand again until you get the sample you need. Excellent for low levels when certain ingredients are tough to come by.
  • Collecting from creatures
    • The other common source of ingredients is from creatures. Many creatures have body parts (meat, heart, skin, horn, teeth, etc) that can be used as alchemy ingredients. When you kill the creature, you can collect the ingredient from its corpse. Most creatures will respawn. However, there is no guarantee that the creature that reappears will be the same as the one that you previously killed.
    • There are also a few creatures that always carry a specific ingredient. Most notably, the Bitterfish Goblins at Miscarcand always carry Scales (if they don't somehow have a scaly skin that is identical to Slaughterfish skin). These creatures can therefore be considered to be a reliable source of certain ingredients.

Standard IngredientsEdit

This table lists all of the standard ingredients in the game. The primary effect is the one you get if you just eat the ingredient. Using two or three ingredients that have the same magical effect will result in a potion. The higher your alchemy level, the more effects you will be able to use. Alternatively, select two or three damaging effects to manufacture a poison.

Click on an effect name to see all ingredients that share that effect. Italicized text means the effect is unique and can never appear in a potion.

Ingredient Name Primary Effect Secondary Effect Tertiary Effect Quaternary Effect     H%
  Alkanet Flower
0003365C
Harvested from Alkanet, a fairly common flower in the West Weald.
  Restore Intelligence   Resist Poison   Light   Damage Fatigue 1 0.1 80
  Aloe Vera Leaves
000A7924
Harvested from Aloe Vera, a plant that grows primarily in the Gold Coast.
  Restore Fatigue   Restore Health   Damage Magicka   Invisibility 1 0.1 80
  Ambrosia
000704A0
Harvested from reddish-purple colored Mana Bloom, a flower that is normally found only in Mankar Camoran's Paradise.
  Restore Health 2 0.1 80
  Apple
0003365D
Food, widely found in houses and dining halls.
  Restore Fatigue   Damage Luck   Fortify Willpower   Damage Health 1 0.2 N/A
  Arrowroot
0003365E
Harvested from Arrowroot Plant, a plant that is found in the Gold Coast and Nibenay Valley.
  Restore Agility   Damage Luck   Fortify Strength   Burden 2 0.1 80
  Beef
0003365F
Food, found in a few houses and dining halls.
  Restore Fatigue   Shield   Fortify Agility   Dispel 1 1 N/A
  Bergamot Seeds
000A7933
Harvested from Bergamot, a flower, particularly common along the Orange Road and near Bravil.
  Resist Disease   Dispel   Damage Magicka   Silence 1 0.1 80
  Blackberry
00033663
Food, found in many houses and dining halls. It can also be harvested from Blackberry Bushes found on some farms and in the wild in the West Weald.
  Restore Fatigue   Resist Shock   Fortify Endurance   Restore Magicka 1 0.1 80
  Bloodgrass
00033664
Harvested from Blood Grass, a common plant in the Planes of Oblivion.
  Chameleon   Resist Paralysis   Burden   Fortify Health 1 0.1 50
  Boar Meat
00033665
Food, found in several houses and dining halls. Can also be collected from dead Boars, which are randomly found in many outdoors regions.
  Restore Health   Damage Speed   Fortify Health   Burden 20 2 N/A
  Bog Beacon Asco Cap
0008446C
Harvested from Bog Beacon, a plant found in Blackwood.
  Restore Magicka   Shield   Damage Personality   Damage Endurance 1 0.1 50
  Bonemeal*
0001EBFF
Collected from Bones Undead, i.e., skeletons and liches, which are commonly found in all undead dungeons. There is also a rare variant listed below.
  Damage Fatigue   Resist Fire   Fortify Luck   Night-Eye 5 0.2 N/A
  Bread Loaf
00023D89
Food, widely found in houses and dining halls.
  Restore Fatigue   Detect Life   Damage Agility   Damage Strength 1 0.5 N/A
  Cairn Bolete Cap
0006251E
Harvested from Cairn Bolete, a mushroom found in many caves.
  Restore Health   Damage Intelligence   Resist Paralysis   Shock Damage 1 0.1 33
  Carrot
00033666
Food, commonly found in houses and dining halls. Can also be harvested from Carrot Plants, which are found growing on many farms.
  Restore Fatigue   Night-Eye   Fortify Intelligence   Damage Endurance 1 0.2 80
  Cheese Wedge
00033668
Food, commonly found in houses and dining halls.
  Restore Fatigue   Resist Fire   Fire Shield   Damage Agility 1 0.2 N/A
  Cheese Wheel
00033669
Food, less commonly found in houses and dining halls than Cheese Wedges.
  Restore Fatigue   Resist Paralysis   Damage Luck   Fortify Willpower 1 3 N/A
  Cinnabar Polypore Red Cap
0008529C
Harvested from red-colored Cinnabar Polypores, a mushroom that grows sparsely in the West Weald.
  Restore Agility   Shield   Damage Personality   Damage Endurance 3 0.1 50
  Cinnabar Polypore Yellow Cap
0008529B
Harvested from yellow-colored Cinnabar Polypores, a mushroom that grows sparsely in the West Weald.
  Restore Endurance   Fortify Endurance   Damage Personality   Reflect Spell 3 0.1 50
  Clannfear Claws
0003366A
Collected from dead Clannfears, a type of Daedra common in the Planes of Oblivion.
  Cure Disease   Resist Disease   Paralyze   Damage Health 50 2.0 N/A
  Clouded Funnel Cap
00084472
Harvested from Clouded Funnel Cap, a mushroom common in mountainous regions (Jerall and Valus Mountains) and Blackwood.
  Restore Intelligence   Fortify Intelligence   Damage Endurance   Damage Magicka 1 0.1 50
  Columbine Root Pulp
000A7925
Harvested from Columbine, a flower that is common in the West Weald.
  Restore Personality   Resist Frost   Fortify Magicka   Chameleon 1 0.1 80
  Corn
0003366B
Food, commonly found in houses and dining halls. Can also be harvested from Corn Stalks, which are found growing in many farms.
  Restore Fatigue   Restore Intelligence   Damage Agility   Shock Shield 1 0.2 80
  Crab Meat
0003366C
Collected from dead Mud Crabs, a common nuisance creature found along water shores and in many dungeons.
  Restore Endurance   Resist Shock   Damage Fatigue   Fire Shield 1 1 N/A
  Daedra Heart
0001EC8F
Collected from dead Dremora and Xivilai, both of which are common enemies in the Planes of Oblivion.
  Restore Health   Shock Shield   Damage Magicka   Silence 25 2 N/A
  Daedra Silk
00033670
Collected from dead Spider Daedra, a type of Daedra common in the Planes of Oblivion.
  Burden   Night-Eye   Chameleon   Damage Endurance 75 0.5 N/A
  Daedra Venin
00033671
Collected from dead Spider Daedra, a type of Daedra common in the Planes of Oblivion.
  Paralyze   Restore Fatigue   Damage Health   Reflect Damage 75 0.2 N/A
  Daedroth Teeth
00033672
Collected from dead Daedroths, a type of Daedra common in the Planes of Oblivion.
  Night-Eye   Frost Shield   Burden   Light 65 0.5 N/A
  Dragon's Tongue
00025039
Harvested from Dragon's Tongue Plants, a flower found in a few clusters south of Bravil and more sparsely throughout the West Weald.
  Resist Fire   Damage Health   Restore Health   Fire Shield 5 0.1 80
  Dreugh Wax
00033673
Collected from dead Land Dreughs, a type of monster found outdoors and in monster dungeons at high levels.
  Damage Fatigue   Resist Poison   Water Breathing   Damage Health 70 1 N/A
  Dryad Saddle Polypore Cap
0008529D
Harvested from Dryad's Saddel [sic] Polypore, a rare mushroom that only grows in a few select locations.
  Restore Luck   Resist Frost   Damage Speed   Frost Damage 10 0.1 50
  Ectoplasm
0001EBFE
Collected from dead Ethereal Undead, such as ghosts and wraiths, which are commonly found in all undead dungeons.
  Shock Damage   Dispel   Fortify Magicka   Damage Health 20 0.2 N/A
  Elf Cup Cap
0008529E
Harvested from Elf Cups, a mushroom found growing sparsely in the West Weald.
  Damage Willpower   Cure Disease   Fortify Strength   Damage Intelligence 5 0.1 50
  Emetic Russula Cap
0008529F
Harvested from Emetic Russula, a mushroom found growing sparsely in the West Weald.
  Restore Agility   Shield   Damage Personality   Damage Endurance 4 0.1 50
  Fennel Seeds
000A7926
Harvested from Fennel, a plant found primarily in the northern section of the Gold Coast.
  Restore Fatigue   Damage Intelligence   Damage Magicka   Paralyze 5 0.1 80
  Fire Salts
00033675
Collected from dead Flame Atronachs, a type of Daedra common in the Planes of Oblivion.
  Fire Damage   Resist Frost   Restore Magicka   Fire Shield 30 0.1 N/A
  Flax Seeds
000A7927
Harvested from Flax, a common flower found in the West Weald.
  Restore Magicka   Feather   Shield   Damage Health 1 0.1 80
  Flour
00033674
Commonly found in grain sacks in kitchens and pantries, but not technically classified as food).
  Restore Fatigue   Damage Personality   Fortify Fatigue   Reflect Damage 1 0.2 N/A
  Fly Amanita Cap
00084471
Harvested from Fly Amanita, a common mushroom in cities and in the Great Forest.
  Restore Agility   Burden   Restore Health   Shock Damage 1 0.1 50
  Foxglove Nectar
00033687
Harvested from Foxglove, a common flower in certain parts of the Nibenay Valley and Nibenay Basin.
  Resist Poison   Resist Paralysis   Restore Luck   Resist Disease 1 0.1 80
  Frost Salts
00022E5B
Collected from dead Frost Atronachs, a type of Daedra common in the Planes of Oblivion.
  Frost Damage   Resist Fire   Silence   Frost Shield 60 0.1 N/A
  Garlic
00033677
Food, found in several houses and dining halls. It can also be harvested from Garlic Clusters (treated as plants), which are found in some houses' basements (especially in Skingrad).
  Resist Disease   Damage Agility   Frost Shield   Fortify Strength 1 0 80
  Ginkgo Leaf
00033678
Cannot be harvested or collected. There are a few guaranteed samples, but otherwise it is randomly found on alchemists and in some containers.
  Restore Speed   Fortify Magicka   Damage Luck   Shock Damage 1 0.1 N/A
  Ginseng
00033679
Harvested from Ginseng Plants, flowers which growly sparsely in the Gold Coast and Nibenay Valley.
  Damage Luck   Cure Poison   Burden   Fortify Magicka 2 0.1 80
  Glow Dust
0001EBE8
Collected from dead Will-o-the-Wisps, a type of monster found outdoors and in monster dungeons.
  Restore Speed   Light   Reflect Spell   Damage Health 40 0.1 N/A
  Grapes
0003367B
Harvested from Grape Vines, which are abundant in several vineyards outside of Skingrad. Can also be found as food in several houses and dining halls.
  Restore Fatigue   Water Walking   Dispel   Damage Health 2 0.1 80
  Green Stain Cup Cap
0008446A
Harvested from Green Stain Cups, a mushroom that is common in several regions, but particularly abundant in Blackwood.
  Restore Fatigue   Damage Speed   Reflect Damage   Damage Health 1 0.1 50
  Green Stain Shelf Cap
0008529A
Harvested from Green Stain Shelf plants, a rare mushroom that is hard to distinguish from the more common Cup variety.
  Restore Luck   Fortify Luck   Damage Fatigue   Restore Health 10 0.1 50
  Ham
0003367C
Food, found in several houses and dining halls.
  Restore Fatigue   Restore Health   Damage Magicka   Damage Luck 1 1 N/A
  Harrada
0003367D
Harvested from Harrada Root plants, which are common in the Planes of Oblivion, but also possibly hostile.
  Damage Health   Damage Magicka   Silence   Paralyze 2 0.1 50
  Imp Gall
0002EE72
Collected from dead Imps, a type of monster found outdoors and in monster dungeons at low levels.
  Fortify Personality   Cure Paralysis   Damage Health   Fire Damage 15 0.2 N/A
  Ironwood Nut
0003367E
Cannot be harvested, collected, or even bought from alchemists. There are 26 guaranteed samples; otherwise they are found randomly in some containers.
  Restore Intelligence   Resist Fire   Damage Fatigue   Fortify Health 1 0.1 N/A
  Lady's Mantle Leaves
000A7928
Harvested from Lady's Mantle, a flower found near Gottlesfont Priory and in the Gold Coast.
  Restore Health   Damage Endurance   Night-Eye   Feather 5 0.1 80
  Lady's Smock Leaves
000A7929
Harvested from Lady's Smock, a flower common in the West Weald.
  Restore Intelligence   Resist Fire   Damage Fatigue   Fortify Health 1 0.1 80
  Lavender Sprig
000A792A
Harvested from Lavender, a flower common in the Nibenay Basin.
  Restore Personality   Fortify Willpower   Restore Health   Damage Luck 1 0.1 80
  Leek
00033680
Food, found in several houses and dining halls. It can also be harvested from Leek Plants, which are found growing in a handful of farms.
  Restore Fatigue   Fortify Agility   Damage Personality   Damage Strength 3 0.1 80
  Lettuce
00033681
Food, widely found in houses and dining halls. It can also be harvested from Lettuce Plants, which are found growing on several farms.
  Restore Fatigue   Restore Luck   Fire Shield   Damage Personality 1 0.5 80
  Lichor
0007049E
Harvested from bluish-purple colored Mana Bloom, a flower that is normally found only in Mankar Camoran's Paradise.
  Restore Magicka 3 0.1 80
  Mandrake Root
00033683
Harvested from Mandrake, a flower found growing in the Colovian Highlands and also near Bravil.
  Cure Disease   Resist Poison   Damage Agility   Fortify Willpower 1 0.1 80
  Milk Thistle Seeds
000A792C
Harvested from Milk Thistle, a flower found throughout mountainous regions (Jerall and Valus Mountains) and in some clusters in the Gold Coast.
  Light   Frost Damage   Cure Paralysis   Paralyze 1 0.1 80
  Minotaur Horn
00033568
Collected from dead Minotaurs and Minotaur Lords, two types of monster found outdoors and in monster dungeons.
  Restore Willpower   Burden   Fortify Endurance   Resist Paralysis 55 5 N/A
  Monkshood Root Pulp
000A792E
Harvested from Monkshood, a common flower in the Great Forest and Nibenay Basin.
  Restore Strength   Damage Intelligence   Fortify Endurance   Burden 1 0.1 80
  Morning Glory Root Pulp
000A792F
Harvested from Morning Glory, a flowering vine found growing on houses and walls in the West Weald and Heartlands.
  Burden   Damage Willpower   Frost Shield   Damage Magicka 1 0.1 80
  Mort Flesh
00033685
Collected from dead zombies, which are commonly found in all undead dungeons.
  Damage Fatigue   Damage Luck   Fortify Health   Silence 10 2 N/A
  Motherwort Sprig
000A7930
Harvested from Motherwort, a flower common in most regions of Cyrodiil.
  Resist Poison   Damage Fatigue   Silence   Invisibility 1 0.1 80
  Mugwort Seeds
000A7931
Cannot be harvested or collected. The only way to obtain them is by purchasing them from alchemy vendors, who may randomly have some in stock.
  Restore Health 1 0.1 N/A
  Mutton
00033686
Food, found in several houses and dining halls. Can also be collected from some (but not all) dead sheep.
  Fortify Health   Damage Fatigue   Dispel   Damage Magicka 2 2 N/A
  Nightshade
00033688
Harvested from Nightshade Plants, a flower found in the West Weald.
  Damage Health   Burden   Damage Luck   Fortify Magicka 1 0.1 80
  Ogre's Teeth
00033689
Collected from dead Ogres, a type of monster found outdoors and in monster dungeons.
  Damage Intelligence   Resist Paralysis   Shock Damage   Fortify Strength 75 3 N/A
  Onion
0003368A
Food, found in many houses and dining halls.
  Restore Fatigue   Water Breathing   Detect Life   Damage Health 1 0.2 N/A
  Orange
0007588E
Food, found in many houses and dining halls.
  Restore Fatigue   Detect Life   Burden   Shield 2 0.2 N/A
  Pear
0003368B
Food, found in many houses and dining halls.
  Restore Fatigue   Damage Speed   Fortify Speed   Damage Health 1 0.2 N/A
  Peony Seeds
000A7932
Harvested from Peonies, flowers common in the West Weald.
  Restore Strength   Damage Health   Damage Speed   Restore Fatigue 1 0.1 80
  Potato
0003368C
Food, widely found in houses and dining halls. Can also be harvested from Potato Plants, which are found growing on several farms.
  Restore Fatigue   Shield   Burden   Frost Shield 1 0.2 80
  Primrose Leaves
000A7934
Harvested from Primroses, which are flowers occasionally found growing outside various houses and inns.
  Restore Willpower   Restore Personality   Fortify Luck   Damage Strength 3 0.1 80
  Pumpkin
0003368D
Food, widely found in houses and dining halls. Can also be harvested from Pumpkin Vines, which are found growing on some farms.
  Restore Fatigue   Damage Agility   Damage Personality   Detect Life 2 5 80
  Purgeblood SaltsVL
xx001372
Mined from Purgeblood Crystal Formations, which are only available as part of the Vile Lair download.
  Restore Magicka   Damage Health   Fortify Magicka   Dispel 0 0.4 100
  Radish
0003368E
Food, found in many houses and dining halls. Can also be harvested from Radish Plants, which are found growing on several farms.
  Restore Fatigue   Damage Endurance   Chameleon   Burden 1 0.1 80
  Rat Meat
0003368F
Collected from dead rats, a ubiquitous nuisance creature.
  Damage Fatigue   Detect Life   Damage Magicka   Silence 1 0.5 N/A
  Redwort Flower
0002503A
Harvested from Domica Redwort, a flower found growing in several clusters in Blackwood and sparsely throughout the West Weald.
  Resist Frost   Cure Poison   Damage Health   Invisibility 4 0.1 80
  Rice
00033690
Food, generally found in grain sacks in kitchens and pantries.
  Restore Fatigue   Silence   Shock Shield   Damage Agility 1 0.2 80
  Root Pulp
00033691
Cannot be harvested or collected. Six guaranteed samples exist; otherwise found randomly in some containers.
  Cure Disease   Damage Willpower   Fortify Strength   Damage Intelligence 1 0.1 N/A
  Sacred Lotus Seeds
000A7936
Harvested from Sacred Lotus plants, which are flowers that grow in shallow water.
  Resist Frost   Damage Health   Feather   Dispel 1 0.1 80
  Scales
00033692
Collected from dead slaughterfish, an animal found in deep water, including pools in dungeons.
  Damage Willpower   Water Breathing   Damage Health   Water Walking 5 0.1 N/A
  Scamp Skin
00033693
Collected from dead Scamps, a type of Daedra common in the Planes of Oblivion.
  Damage Magicka   Resist Shock   Reflect Damage   Damage Health 10 1.5 N/A
  Shepherd's Pie
000B97E9
Food, found in a few houses and dining halls. Also available from Eyja in Rosethorn Hall.
  Cure Disease   Shield   Fortify Agility   Dispel 0 1 N/A
  S'jirra's Famous Potato Bread
00177A29
Only available from S'jirra in Faregyl Inn after you have completed The Potato Snatcher. You receive from one to five loaves (based on level) upon completing the quest. You can also return to S'jirra repeatedly to buy more bread, which can then be used for alchemy.
  Detect Life   Restore Health   Damage Agility   Damage Strength 30 0.5 N/A
  Somnalius Frond
00033696
Harvested from Somnalius Plants, which are found growing in the Great Forest.
  Restore Speed   Damage Endurance   Fortify Health   Feather 3 0.1 80
  Spiddal Stick
00033697
Harvested from Spiddal Stick plants, which are common in the Planes of Oblivion, but also tend to be hostile.
  Damage Health   Damage Magicka   Fire Damage   Restore Fatigue 2 0.1 50
  St. Jahn's Wort Nectar
000A7939
Harvested from St. Jahn's Wort, a flower most commonly found in the Great Forest.
  Resist Shock   Damage Health   Cure Poison   Chameleon 5 0.1 80
  Steel-Blue Entoloma Cap
0008446B
Harvested from Steel-Blue Entoloma, a mushroom that is common in the Great Forest.
  Restore Magicka   Fire Damage   Resist Frost   Burden 1 0.1 50
  Stinkhorn Cap
0008446D
Harvested from Stinkhorn, a mushroom that is found in Blackwood.
  Damage Health   Restore Magicka   Water Walking   Invisibility 3 0.1 50
  Strawberry
00033699
Food, widely found in houses and dining halls. It can also be harvested from Strawberry Bushes found on some farms and in the wild in the West Weald.
  Restore Fatigue   Cure Poison   Damage Health   Reflect Damage 1 0.1 80
  Summer Bolete Cap
00084470
Harvested from Summer Bolete, a mushroom found in the Great Forest and Nibenay Valley.
  Restore Agility   Shield   Damage Personality   Damage Endurance 1 0.1 50
  Sweetcake
0003369A
Food, found in a few houses and dining halls. Sweetcakes are less common than Sweetrolls.
  Restore Fatigue   Feather   Restore Health   Burden 1 0.2 N/A
  Sweetroll
0003369B
Food, found in several houses and dining halls.
  Restore Fatigue   Resist Disease   Damage Personality   Fortify Health 1 0.2 N/A
  Taproot
000AF06E
Collected from dead Spriggans, a type of monster found outdoors and in monster dungeons.
  Restore Luck   Damage Endurance   Resist Poison   Shock Shield 1 0.3 N/A
  Tiger Lily Nectar
000A792B
Harvested from both Tiger Lilies and Lily of the Valleys, two types of flower that are most commonly found in the Great Forest.
  Restore Endurance   Damage Strength   Water Walking   Damage Willpower 3 0.1 80
  Tinder Polypore Cap
0008446F
Harvested from Tinder Polypore, a mushroom common in the Valus Mountains.
  Restore Willpower   Resist Disease   Invisibility   Damage Magicka 1 0.1 50
  Tobacco
0003369D
Technically treated as a food and can be found in a few houses. It can also be harvested from Tobacco Plants, which are found on several farms.
  Restore Fatigue   Resist Paralysis   Damage Magicka   Dispel 5 0.1 80
  Tomato
0003369E
Food, widely found in houses and dining halls. It can also be harvested from Tomato Plants, which are found growing on many farms.
  Restore Fatigue   Detect Life   Burden   Shield 2 0.2 80
  Troll Fat
00026B5C
Collected from dead Trolls, a type of monster found outdoors and in monster dungeons.
  Damage Agility   Fortify Personality   Damage Willpower   Damage Health 25 2 N/A
  Vampire Dust*
00009182
Collected from dead Vampires, found in a range of vampire dungeons. There is also a rare variant listed below.
  Silence   Resist Disease   Frost Damage   Invisibility 50 0.2 N/A
  Venison
0002229B
Food, found in several houses and dining halls. It can also be collected from dead deer, which are animals found outdoors throughout Cyrodiil.
  Restore Health   Feather   Damage Health   Chameleon 1 2 N/A
  Viper's Bugloss Leaves
000A793B
Harvested from Viper's Bugloss, a flower which is abundant in the Great Forest.
  Resist Paralysis   Night-Eye   Burden   Cure Paralysis 1 0.1 80
  Void Salts
0003369F
Collected from dead Storm Atronachs, a type of Daedra common in the Planes of Oblivion.
  Restore Magicka   Damage Health   Fortify Magicka   Dispel 30 0.4 N/A
  Water Hyacinth Nectar
000A793C
Harvested from Water Hyacinth, a flower found growing in shallow water.
  Damage Luck   Damage Fatigue   Restore Magicka   Fortify Magicka 2 0.1 80
  Watermelon
000336A0
Food, found in several houses and dining halls. It can also be harvested from Watermelon Vines, which grow on a few farms.
  Restore Fatigue   Light   Burden   Damage Health 2 5 80
  Wheat Grain
000336A1
Food, found in grain sacks in kitchens and pantries. It can also be harvested from Wheat Stalks, which grow on a few farms.
  Restore Fatigue   Damage Magicka   Fortify Health   Damage Personality 1 0.2 80
  White Seed Pod
000336A2
Harvested from Goldenrod, a flower found in the Gold Coast.
  Restore Strength   Water Breathing   Silence   Light 5 0.1 80
  Wisp Stalk Caps
0006251F
Harvested from Wisp Stalks, a mushroom that is only found growing underground (i.e., in caves and mines).
  Damage Health   Damage Willpower   Damage Intelligence   Fortify Speed 1 0.1 33
  Wormwood Leaves
000A793E
Harvested from Wormwood, a plant found growing in the Jerall Mountains.
  Fortify Fatigue   Invisibility   Damage Health   Damage Magicka 2 0.1 80

* Bonemeal and Vampire Dust appear in two identically-named variants (two separate stacks in the inventory) so they can be combined with themselves providing a potion with all 4 effects at once.

Rare IngredientsEdit

These ingredients are of limited value for alchemy: some of them can never be used for alchemy purposes (even though the game considers them to be ingredients); some have alchemy effects with limited value; some have a very limited number of possible samples. None of these ingredients are found randomly, either in containers or in merchants' inventories. If the notes mention that the ingredient is quest-specific, then that ingredient is tagged as a Quest Item and therefore does not appear in the alchemy menus.

Ingredient Name Primary Effect Secondary Effect Tertiary Effect Quaternary Effect    
  Ashes of Hindaril
000977DD
Quest-specific ingredient collected from the corpse of Hindaril in Redwater Slough. Its properties are the same as regular Vampire Dust. Needed for Vampire Cure.
  Silence   Resist Disease   Frost Damage   Invisibility 4 0.1
  Beating HeartMR
xx001AF2
Collected from the corpse of Msirae Faythung, Mehrunes' Champion, who is added by the Mehrunes' Razor official download. The script effect gives you Porphyric Hemophilia. However, the alchemical uses of script effects are limited (see Special Effects Potions).
  Cannibal Consumption (Script Effect) 25 2
  Bonemeal
00048734
Only found on the seven Deranged Zombies in Bleak Flats Cave.
  Damage Fatigue   Resist Fire   Fortify Luck   Night-Eye 5 0.2
  ChokeberryVL
xx009BFE
Harvested from Chokeberry Vines, which are only found in the Garden of Venomgrowth added by the Vile Lair official download. The script effect kills any non-essential characters who eat them, similar to Poisoned Apples. However, the alchemical uses of script effects are limited (see Special Effects Potions).
  Poison Fruit (Script Effect) 1 0.1
  Human Heart*
00071F36 / 000CD51C
Cannot be collected from dead humans, and therefore there are only five available Human Hearts, two in each of Cadlew Chapel and Fort Farragut and one in the basement of Claudius Arcadia's Talos Plaza house.
  Restore Health   Shock Shield   Damage Magicka   Silence 40 / 25 5 / 2
  Human Skin
00071F35
Cannot be collected from dead humans, and therefore there are only two available samples, in Claudius Arcadia's cellar in the Talos Plaza District and in the Leyawiin Mages Guild.
  Damage Magicka   Resist Shock   Reflect Damage   Damage Health 5 1.5
  Jumbo Potato
00177A2A
Quest-specific ingredient collected from the corpse of a unique Ogre near Faregyl Inn. Its properties are the same as regular Potatoes. Return them to S'jirra to get her famous potato bread during The Potato Snatcher. There are six Jumbo Potatoes, but S'jirra reclaims all of them.
  Restore Fatigue   Shield   Burden   Frost Shield 1 0
  Nirnroot
0004E940
Harvested from Nirnroot Plants, which are found near water across Cyrodiil. Unlike all other plants in the game, Nirnroot Plants do not regrow. Nirnroot is needed for Seeking Your Roots. In theory, Nirnroot samples can be used for alchemy, but the number of possible poisons is very limited.
  Drain Health   Drain Fatigue   Drain Agility   Drain Speed 0 0.2
  Painted Troll Fat
0009209E
Collected from the Painted Trolls in A Brush with Death. There are only six Painted Trolls, and therefore only six samples of Painted Troll Fat can be acquired. However, you are free to use all six for alchemy.
  Fortify Magicka   Restore Health   Fortify Health   Restore Magicka 75 2
  Pinarus' Prize Minotaur Horn
000CBD45
A unique ingredient that is found in the basement of Gweden Farm during The Siren's Deception. Its properties are identical to regular Minotaur Horns. It was apparently stolen from Pinarus by the Sirens in Anvil, but there is no way to return it to him. You can use it for alchemy.
  Restore Willpower   Burden   Fortify Endurance   Resist Paralysis 55 5
  Poisoned Apple
000918F0
A rare type of apple used by the Dark Brotherhood to assassinate people. There are only a few samples (including one cache in Fort Farragut). The script effect kills any non-essential characters who eat them. However, the alchemical uses of script effects are limited (see Special Effects Potions).
  Deadly Poison (Script Effect) 300 0
  Rat Poison
00026B08
Only available in two places: pickpocket one from Ri'Bassa in Border Watch, or steal one from Ri'Bassa's house. It can be used during Sheogorath's Daedric Quest to kill the town's sheep. If you keep the poison instead, it has little value. Eating it has no effect, and the alchemical uses of script effects are limited (see Special Effects Potions).
  Rat Poison (Script Effect) 0 1
  Refined Frost Salts
00022F1A
Sold by Julienne Fanis in the Arcane University during Tears of the Savior. Its alchemy effects are the same as regular Frost Salts, but in a different order. You need one to enter the Frostfire Glade; after the quest is over, the extras can be used for alchemy.
  Frost Damage   Frost Shield   Resist Fire   Silence 40 0.1
  Rumare Slaughterfish Scales
00185FE2
A quest-specific ingredient collected from the corpses of Rumare Slaughterfish, which are found in Lake Rumare east of Weye. You need to give Aelwin Merowald in Weye twelve samples to receive your reward for Go Fish. Its attributes are the same as regular Scales.
  Damage Willpower   Water Breathing   Damage Health   Water Walking 2 0
  Unicorn Horn
0001EC5B
Quest-specific ingredient collected from the corpse of the Unicorn, a unique creature found in Harcane Grove. It is needed for Hircine's Daedric Quest.
  Fortify Health 0 1.5
  Vampire Dust
0004872C
Found on the corpses of the Bloodcrust Cavern vampires during Information At A Price. Its alchemy effects are the same as regular Vampire Dust. It is needed as proof of the destruction of the vampires during this quest, but afterwards it can be used for alchemy.
  Silence   Resist Disease   Frost Damage   Invisibility 50 0.1

* There are two types of Human Heart with different value and weight but with the same alchemy effects.

Unavailable IngredientsEdit

These ingredients exist only in the Construction Set and are not normally available in the game.

Ingredient Name Primary Effect Secondary Effect Tertiary Effect Quaternary Effect    
  Carrot of Seeing
00082DE2
Identical to a regular carrot. Its editor ID of DarkCarrot shows that it would've been related to the Dark Brotherhood in some way.
  Restore Fatigue   Night-Eye   Fortify Intelligence   Damage Endurance 1 0.3
  Imp Fluid
000549BE
Meant to be collected from the corpse of the Juicy Imp, which also only appears in the Construction Set, not in game.
Its editor ID FG0xxxImpFluid shows that it would've been related to a Fighters Guild quest, likely a very early testing quest.
  Damage Health 12 0