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Script Effect |
---|---|
School | Alteration |
Type | Other |
Effect ID | SEFF |
Base Cost | 0 |
Barter Factor | 0 |
Availability (Click on any item for details) |
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See below |
Script Effect
Executes a script when the effect is applied and removed, and every frame while it is active. This effect is only used on very specific items, where the desired effect cannot be achieved through standard spell effects alone. This effect itself cannot be gained for spell making, enchanting, or alchemy. It is, however, possible to create special effect potions and poisons that have individual script effects from the ingredients used to create them.
Script Effect is considered an Alteration effect, and thus uses Alteration spell visual and sound effects. However, the skill has no impact on any spells with this effect.
Alchemy IngredientsEdit
The following Alchemy Ingredients have script effects:
- Beating HeartMR (Cannibal Consumption)
- ChokeberryVL (Poison Fruit)
- FelldewSI (Felldew Effect)
- GreenmoteSI (Greenmote Rapture)
- Heart of OrderSI (Favor of Jyggalag)
- Poisoned Apple (Deadly Poison)
- Rat Poison (Rat Poison)
Items with scripted effectsEdit
ApparelEdit
WeaponsEdit
- Enchanted Dagger
- Mehrunes RazorMR
- Rose of Sithis
- Ruin's EdgeSI
- Sanguine Rose
- Skull of Corruption
- Staff of the Everscamp
- Staff of SheogorathSI
- Wabbajack
PotionsEdit
ScrollsEdit
SpellsEdit
- Manipulate WeatherSI: Manipulate Weather (
0005DD22
;SE14WeatherSpell
; runs scriptSE14WeatherSpellScript
) - Mora's Soul Trap: Hermaeus Mora's Soul Trap (
00019867
;DAHermaeusTrap
; runs scriptDAHermaeousSoulsSpell
) - Namira's Shroud: Namira's Shroud (
0001CEA4
;DANamiraDarkness
; runs scriptDAHermaeousSoulsSpell
) - Sheogorath's ProtectionSI: Revive at Castle Sheogorath (
0004BD29
;SE14RezSpell
; runs scriptDANamiraSpell
) - Stark Reality: Stark Reality (
0001C12C
;DASanguineStark
; runs scriptDASanguineSpell
) - Summon HaskillSI: Summon Haskill (
00019867
;SELpSummonHaskill
; runs scriptSESummonHaskillSpellSCRIPT
)
NotesEdit
- In Oblivion, Script Effect shares the same icon as the Burden effect. As a result, any spells with both a scripted effect and a standard spell effect will use this icon instead of an appropriate icon that represents its effect.
- The Unofficial Oblivion Patch fixes this bug.
- Oblivion Remastered introduces a unique icon to represent Script Effect.
- As Script Effect spells cannot use their own icons, unique icons for Manipulate Weather, Sheogorath's Protection, and Summon Haskill go unused despite existing in the game files.
- The original icons were not updated for Oblivion Remastered. They are, however, included unchanged amongst the new set of icons, suggesting there may have been an intention to implement them at one point in development.